#ifndef __DEFINE_H__
#define __DEFINE_H__

#include <Ogre.h>

#define LIFE 10
#define RANDOM_MAX 100
#define GAME_PORT 1560

enum ship_type
{
	VIPER,
	RAIDER,
	GALACTICA
};

struct Thruster
{
	Ogre::Vector3 mPosition ;	
};

struct Battery
{
	Ogre::Vector3 mPosition ;
};

#endif
